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Gaia Project (Spanish)
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  • Gaia Project (Spanish)
  • Gaia Project (Spanish)
  • Gaia Project (Spanish)
  • Gaia Project (Spanish)
  • Gaia Project (Spanish)
  • Gaia Project (Spanish)
  • Gaia Project (Spanish)
  • Gaia Project (Spanish)
  • Gaia Project (Spanish)

Gaia Project (Spanish)

€80.00
€66.40 Save 17%
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Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and each faction is bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

All factions can improve their skills in six different areas of development — Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research — leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.

The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

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Gaia Project is the successor to the worldwide hit Terra Mystica. In this game where luck plays no part, colonise the Terra Mystica galaxy as one of 14 unique factions.

Upgrade your structures, gain resources, and progress in six different research areas to accelerate your galactic expansion. With 14 factions, each with their own unique abilities, and variable scoring conditions, every game of Gaia Project provides a unique experience.

The next evolution in the Terra Mystica universe is finally here!

SLEEVING:

30 cards size 58x89mm (chimera)

COMPONENTS:

10 Space Sector Tiles

1 Research Board

7 Double-sided Faction Boards

1 Scoring Board

10 Round Scoring Tiles

6 Final Scoring Tiles

10 Round Boosters

36 Standard Tech Tiles

15 Advanced Tech Tiles

6 Space Stations

19 Federation Tokens

12 Gaia Planet Tokens

1 Lost Planet Token

15 Record Tokens

20 Action Tokens

4 Player Aids

1 Turn Order Card

14 Credit Markers

7 Ore Markers

7 Knowledge Markers

30 QIC Cubes

50 Power Tokens

1 Brainstone

1 First Player Marker

Structures (in each player color)

  ‣ 8 Mines

  ‣ 4 Trading Stations

  ‣ 3 Research Labs

  ‣ 2 Academics

  ‣ 1 Planetary Institute

Other Player Pieces (in each player color)

  ‣ 3 Gaiaformers

  ‣ 7 Player Tokens

  ‣ 25 Satellites

Automa Components

Awards & Honors:

2019 MinD-Spielepreis Complex Game Nominee

2018 Spiel der Spiele Hit für Experten Recommended

2018 Nederlandse Spellenprijs Best Expert Game Winner

2018 Nederlandse Spellenprijs Best Expert Game Nominee

2018 Jogo do Ano Nominee

2018 International Gamers Award - General Strategy: Multi-player Nominee

2018 Gouden Ludo Best Expert Game Nominee

2018 Goblin Magnifico Nominee

2017 The Golden Elephant Award Finalist

2017 Meeples' Choice Winner

2017 Meeples' Choice Nominee

2017 Golden Geek Board Game of the Year Nominee

2017 Golden Geek Best Strategy Board Game Nominee

2017 Golden Geek Best Solo Board Game Nominee

MALD2024101501
1 Item

Data sheet

Players
1
2
3
4
Age
12+
Game Duration (minutes)
60+
Game Type
Area Majority
Board Game
Card Game
Civilization
Economic
Eurogame
Exploration
Grid Movement
Majorities
Miniatures
Resources management
Sci-Fi
Space
Language
Spanish
Publisher
Maldito Games
Creator
Helge Ostertag
Jens Drögemüller
Card size (mm)
58x89 chimera

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Gaia Project (Spanish)

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and each faction is bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

All factions can improve their skills in six different areas of development — Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research — leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.

The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

BGG Link

Write your review