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Cave Evil sPain Edition
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  • Cave Evil sPain Edition
  • Cave Evil sPain Edition
  • Cave Evil sPain Edition
  • Cave Evil sPain Edition
  • Cave Evil sPain Edition
  • Cave Evil sPain Edition
  • Cave Evil sPain Edition
  • Cave Evil sPain Edition
  • Cave Evil sPain Edition
  • Cave Evil sPain Edition

Cave Evil sPain Edition

€79.99
€67.85 Save 15.18%
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Each player takes the role of an ancient Necromancer. Located deep within an earth, their Necropolises have now merged, each seeking the Darkest Pit, the location of all evil. The dark wizards must build minions with precious resources from their Lairs to send forth and destroy, or dig further tunnels to locate other creatures, resources or to ambush another sorcerer.

The game is won when only one remaining Necromancer stands. A Necromancer can either be destroyed by combat, or an enemy minion may venture into their Lair and crush the wizard's shadow power, a Chthonic Crystal. BUT an even greater darkness may befall the players. As they build and destroy creatures the Dark Pit absorbs the shadowflame and may awaken the ultimate Cave Evil.

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Last time this product was added to a cart: 10/09/2021

"The living dug out cities for their dead: necropolises deep within the earth. They filled the caverns with bodies and locked them away from the upper air. Eventually the dead forgot the living--if any remain.

But in death, a new life began. The breath of evil from the darkness of complete shadow stirred corrupted flesh. In their middens and pits, the dead awakened, swarming through slime-fluxing tunnels, seeking chthonic power, warring with demons and denizens of the deep. Animated by the black flame, necro-ecologies rose and collapsed in the crypt-universe. Now, cloistered undead lich-wizards have discovered the primordial opening to the shadow source, the doleful horror-hole where the Eternal Evil Emperor watches and waits....

The necromancers have dug their Lairs deep into the ground. They must gather precious resources and body parts to assemble an army of minions, while defending their own lairs from the excavations and intrusions of others. In the end, the only route is into the demon path...

Then depletion of your essence leads to spending another eternity in foul sepulchral darkness awaiting the next Awakening of Death."

SLEEVING:

365 cards size 63,5x88mm (standard)

32 cards size 80x120mm ("Dixit")

CONTENT:

Including over 340 cards of unique art (no duplicates), over 120 unique creatures, more than 50 items and spells and tons of dungeon events! 48 dungeon tiles for Endless Corridor Combinations, 2 Combat Dice, 1 Spawn Die, Rule book with tons of illustrations, 1 Endgame Blood-eye marker, 24 Necromancer Squad Control Marker sets (for 4 players, controlling up to 17 or more sinister minions), 5 Endgame Event Horizons, Fold out map of the corroded, festering space of the unexplored Necropolis printed on textured paper, Die cut squad markers with stands for player squads, protectors and end game characters, Player Aid cards and End game reference cards.

BGG link

MQOE2021100601
5 Items

Data sheet

Players
2
3
4
Age
16+
Game Duration (minutes)
180+
Game Type
Adventures
Ameritrash
Ancient
Board Game
Card Game
Dice Game
Exploration
Fantasy
Hand management
Horror
Sword and sorcery
Language
Spanish
Publisher
MasQueOca Ediciones
Creator
Jochen Hartmann
Mat Brinkman
Nate Hayden
Card size (mm)
63.5x88 standard
80x120 "Dixit"

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Cave Evil sPain Edition

Each player takes the role of an ancient Necromancer. Located deep within an earth, their Necropolises have now merged, each seeking the Darkest Pit, the location of all evil. The dark wizards must build minions with precious resources from their Lairs to send forth and destroy, or dig further tunnels to locate other creatures, resources or to ambush another sorcerer.

The game is won when only one remaining Necromancer stands. A Necromancer can either be destroyed by combat, or an enemy minion may venture into their Lair and crush the wizard's shadow power, a Chthonic Crystal. BUT an even greater darkness may befall the players. As they build and destroy creatures the Dark Pit absorbs the shadowflame and may awaken the ultimate Cave Evil.

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