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Scythe (box slightly damaged)

€65.00
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Five countries vie for dominance in a war-torn, mech-filled, steampunk 1920s Europe.

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Last time this product was added to a cart: 11/18/2020


It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory”, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.

Scythe is an engine-building game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europe who are attempting to earn their fortune and claim their faction's stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.

Each player begins the game with different resources (power, coins, combat acumen, and popularity), a different starting location, and a hidden goal. Starting positions are specially calibrated to contribute to each faction’s uniqueness and the asymmetrical nature of the game (each faction always starts in the same place).

Scythe gives players almost complete control over their fate. Other than each player’s individual hidden objective card, the only elements of luck or variability are “encounter” cards that players will draw as they interact with the citizens of newly explored lands. Each encounter card provides the player with several options, allowing them to mitigate the luck of the draw through their selection. Combat is also driven by choices, not luck or randomness.

Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict for players who seek it, there is no player elimination.

Every part of Scythe has an aspect of engine-building to it. Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, activate mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engine adds to the unique feel of each game, even when playing one faction multiple times.

Sleeves (sold separately)

50 @ 70 x 110mm (encounter and factory cards)

54 @ 57 x 87mm (automa and objective cards)

42 @ 44 X 67mm (combat cards)

COMPONENTS:

Main Components

1 Quick-Reference Guide

1 Rulebook

1 "Automa" Solo Play Rulebook

1 Achievement Sheet

42 Combat Cards

5 Player Mats

23 Objective Cards

1 Game Board

28 Encounter Cards

20 Food Tokens

20 Metal Tokens

20 Wood Tokens

20 Oil Tokens

12 Factory Cards

80 Cardboard Coins

2 Power Dials

12 Multiplier Tokens

5 Riverwalk Cards

12 Encounter Tokens

5 Quick-Start Cards

6 Structure Bonus Tiles

19 Automa Cards

4 Automa Star Tracker Cards

8 Automa Reference Cards

Faction Components (each of 5)

1 Faction Mat

1 Action Token

1 Popularity Token

1 Power Token

6 Star Tokens

4 Structure Tokens

4 Recruit Tokens

4 Mech Miniatures

1 Character Miniature

8 Workers

6 Technology Cubes

AWARDS & HONORS

2017 Scelto dai Goblin Winner

2017 Lys Passioné Finalist

2017 JUG Adult Game of the Year Finalist

2017 Jogo do Ano Nominee

2017 International Gamers Award - General Strategy: Multi-player Nominee

2017 Gra Roku Best Original Artwork Winner

2017 Gra Roku Advanced Game of the Year Nominee

2017 Goblin Magnifico Nominee

2017 Best Science Fiction or Fantasy Board Game Nominee

2017 As d'Or - Jeu de l'Année Expert Winner

2017 As d'Or - Jeu de l'Année Expert Nominee

2016 Tric Trac Nominee

2016 Tric Trac d'Or

2016 Swiss Gamers Award Winner

2016 Swiss Gamers Award Nominee

2016 Meeples' Choice Nominee

2016 Jocul Anului în România Advanced Finalist

2016 Golden Geek Most Innovative Board Game Nominee

2016 Golden Geek Board Game of the Year Winner

2016 Golden Geek Board Game of the Year Nominee

2016 Golden Geek Best Thematic Board Game Winner

2016 Golden Geek Best Thematic Board Game Nominee

2016 Golden Geek Best Strategy Board Game Winner

2016 Golden Geek Best Strategy Board Game Nominee

2016 Golden Geek Best Solo Board Game Winner

2016 Golden Geek Best Solo Board Game Nominee

2016 Golden Geek Best Board Game Artwork & Presentation Winner

2016 Golden Geek Best Board Game Artwork & Presentation Nominee

2016 Cardboard Republic Architect Laurel Nominee

2016 Board Game Quest Awards Game of the Year Nominee

2016 Board Game Quest Awards Best Strategy/Euro Game Winner

2016 Board Game Quest Awards Best Strategy/Euro Game Nominee

2016 Board Game Quest Awards Best Production Values Nominee

BGG link

MALD2020061605

Data sheet

Players
1
2
3
4
5
Age
14+
Game Duration (minutes)
90+
Game Type
4X
Area Majority
Board Game
Card Game
Grid Movement
Historical
Majorities
Miniatures
Narrative
Resources management
Sci-Fi
Simultaneous Action Selection
Steampunk
Themed
Workers placement
Language
Spanish
Publisher
Maldito Games
Creator
Jamey Stegmaier
Card size (mm)
43x65 mini chimera
56x87 USA
70x110

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Scythe (box slightly damaged)

Five countries vie for dominance in a war-torn, mech-filled, steampunk 1920s Europe.

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