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After many winters of war, the Realms lay in ruin. The feud of the deposed heirs to the throne has spilled out across the sea, reaching the forgotten shores of the Hinterlands. There in the abandoned cities and broken temples, relics of impossible power await. But so do their keepers, the ancient race Viratis that walk between the light and the shadow.
In this expansion you will explore megalith ruins on a new island, utilize magical relics, and command new forces that move between Cruelty and Mercy for powerful effects.
Inside the box you can find new player cards for existing factions, a new Region deck for the Hinterlands that include the new Viratis faction, and special map Regions that contain powerful Megaliths instead of towers.
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After many winters of war, the Realms lay in ruin. The feud of the deposed heirs to the throne has spilled out across the sea, reaching the forgotten shores of the Hinterlands. There in the abandoned cities and broken temples, relics of impossible power await. But so do their keepers, the ancient race Viratis that walk between the light and the shadow.
In this expansion you will explore megalith ruins on a new island, utilize magical relics, and command new forces that move between Cruelty and Mercy for powerful effects.
Inside the box you can find new player cards for existing factions, a new Region deck for the Hinterlands that include the new Viratis faction, and special map Regions that contain powerful Megaliths instead of towers.
SLEEVING:
199 cards size 63,5x88mm (standard)
COMPONENTS:
4 Unique player mat extensions
199 cards
16 Card dividers
24 Megalith tokens
16 Scoring tokens
1 Hinterlands Realm mini-board
1 Promotion chart
1 Solo sheet
Rulebook
Data sheet
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