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Trick-taking game for two teams of two players. Points are scored for cards in tricks that are won by the team. Tricks are won by having the highest "Labyrinthe" in a trick or the highest card in the minor suit that was led, if no Labyrinthes are played. A hand consists of 19 tricks. The team with the most points in a hand wins the hand. The team with the most hands won after 4 hands are played wins the game. If the game is tied after 4 hands are played, then one more hand is played, with the winner of that hand winning the game.
Rules for 2, 3, and 5 players are available at the publisher's web site.
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Trick-taking game for two teams of two players. Points are scored for cards in tricks that are won by the team. Tricks are won by having the highest "Labyrinthe" in a trick or the highest card in the minor suit that was led, if no Labyrinthes are played. A hand consists of 19 tricks. The team with the most points in a hand wins the hand. The team with the most hands won after 4 hands are played wins the game. If the game is tied after 4 hands are played, then one more hand is played, with the winner of that hand winning the game.
Rules for 2, 3, and 5 players are available at the publisher's web site
SLEEVING:
80 cards size 70x120mm (tarot)
COMPONENTS:
80 cards
Rules
Data sheet
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